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Notes from CONFAB - The Art of the Quest: How Your Mission Drives YourContent by Matt Thompson

#contquest - Matt Thompson - Content Manager NPR - Project Argo
 
·      Willa Cather - There are only two or three human stories … 
·      The Monomyth
·      The Cost Conundrum
·      The Giant Pool of Money - This American Life
·      Treat it as a quest - Why quests 
·      Talking Points Memo - Great journalism begins with a great question. If you have a great questions - you already have what you need.
·      Why?
·      ProPublica - Tell us your story -- started with just a callout - tell us what happened?
·      Created sub-stories that all answered this quests. Paul Kiehl
·      Follow along on Twitter - unfolding quest
·      Quests can sprawl - primal storytelling format 
·      Thrive on transparency
·      Invite participation
·      Game of Thrones fan community - inhabit the universe and make it larger - advantages of the form 
·      Quests have a template 
·      Consistent features - Can be replicated
·      Quest object  - artifact 
·      The Call to Adventure (the great injustice)
·      Soon BankSimple is started (now just Simple)
·      Quests, transparency, participation 
·      Sell the question not the answer. Sell the mission not the product
·      If you can sell the mission or purpose you hook them into an unending sprawling narrative
·      It should somewhat controversial 
·      The biggest ideas seem to threaten your identity, you wonder if you have the ambition - Paul Graham 
·      Don't try to construct the future like a building. Be like Columbus. Forge out.
·      The protagonists are key to the story 
·      Get rich slowly - day by day we carve out this adventure 
·      Empathy 4GIFs.com (Spiderman piñata)
·      Who struggles,who's accessible. 'Show us your struggles.' 
·      Tell us the uncertainties and tell us what we don't know.
·      Planning the quest
·      What's your world domination plan? Planning is key
·      Start with personas -- different type of people you are trying to reach in very specific terms 
·      Themes - what resonates with the audience (food, relationships, get the high level themes)
·      Questions - What are the journalistic questions 
  • Persona > Educator
  • Theme > Curricula
  • Question > How are curricula changing?
  • Quest > Write the ultimate guide. Respond to authority.
 
  • Investigate in a number of micro stories everything and wrap them all together in the Ultimate Guide to X
  • Mind/Shift: How We Will Learn is the outcome
 
  • Robin Sloan - KickStarter - little marketplace for creative projects 
 
  • Access to experiments, milestones
 
  • Set aside a fund for the "remix project" - let's do something interesting with the scheme 
  • Publishing is a beginning not an end. 
  • When you put your content online the quest just starts and try to building those milestones into a your content plan.
 
  • Pitfalls - it depends who you are  -- WebMD, for example
  • Theme capture Fans > Friends > Foreigners (Drive-bys)
 
  • It's very easy to concentrate your effort on your fans and not your foreigners  - the goal for each of the Argo sites whether they are an app or a site to bring people from the outer rim of the circle into the interior.
 
  • Every week the editor/reporters had to create banner post that don't need any contacts or place-setting and hooks them into the on-going quest.
  • Bring in folks that don;t already know your narrative.
 
  • Don't be a #brandcastle -- a media entity obsessed with itself. People always less inserted than you are with yourself. Remember that.
 
  • You rarely get
    • What happened before the thing we are reporting on 
  • Even more rare: What we don't know yet (exposing what you don't know and vulnerability)
 
  • When is the quest done and do we worry about not trying to find an end-point. 
 
  • You sell the mission not the product
  • We want the journey. We're sort of indifferent about the destination. And once we get it, we're kid of mad at it.
 
  • Setting termination points immediately sets limitations that devalue the quest. 
 
  • Be invited along on the quest. 
 
  • The Tolkien map again -- IA and Design 
  • But there are always aspects of the map that bleed off into unknown areas.
 
  • NPR does SCRUM and comes up with user stories -- and the end of two weeks -- as a user I want to accomplish that story.
 
  • The story then breaks down into to-do's
  • You have a story
  • You have a battle
  • You have a thing you are striving for.
 
 
  • Code Year -- each day you get a lesson -- what if higher education did this? How do we hook you into this on-going narrative of how we get there. Manageable, structured, fun, fulfilling
 
  • How do we handle the end of the world?
  • How we do we communicate?
  • Are you ready for the zombie apocalypse?
  • How do we create excitement? 
 
  • Zombie Run example - iPhone app 
 
  • "Big organizations want to project this image that they are transparent, but there's a cultural problem there that the framework really can't help with. It's a case for transparency."
 
  • “Site runner” 
 
  • Tell us what you want -- in public -- what are your questions and problems -- how do you think we deal with it? 
  • Transparency: Really valuable resource for NPR; Direct conduit to the audience.
  • MetaTalk / MetaFilter -- where people care about community can gather and share -- without that value the larger community can't exists.
 
  • Create a destination that's a scant of the decimation itself. InsiderNPR.org ThisisNPR.org -- Project Argo was mandated to write about "what we would do differently" -- noble, tons of value. 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Posted: 5/17/2012 5:20:28 AM by <timstaney/>
Filed under: Matt Thompson, CONFAB12, NPR, CONFAB


About Tim Staney

Web Developer Tim Staney of St. Petersburg, Florida
Tim Staney has more than ten years (since 1997) of web development experience building enterprise-grade web applications for Fortune 500, small business and not-for-profit enterprises across the United States and Canada over a wide-range of industries. Tim specializes in information architecture, content management with a keen focus on user experience, and social media integration. Tim Staney is a resident of St. Petersburg, Florida and active member of his community.

Staney regularly presents to professional and community groups, speaking on social media, social marketing, web content management and web strategy.

Tim Staney is a member of the American Marketing Association and <uwebd />, University Web Developers as well as the St. Peter's Episcopal Cathedral Communications Task Force. Tim is the Web Content Manager at St. Petersburg College working for the Marketing and Public Information department managing content in the college's Ektron content management system. Tim also teaches courses like Social Marketing for Small Buisness and Designing Effective Websites for St. Petersburg College's Learn to Earn program.

Contact Web Developer Tim Staney of St. Petersburg, Florida

Except where otherwise attributed, the statements, thoughts, views and beliefs in this blog post are solely those of the author.


 

 

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